User Interface | Human interface on EVK1101 : |
Clock Management | |
 Generic Clock Management | Generic clocks are configurable clocks which run outside the system clock domain |
 Oscillator Management | This group contains functions and definitions related to configuring and enabling/disabling on-chip oscillators |
 PLL Management | This group contains functions and definitions related to configuring and enabling/disabling on-chip PLLs |
 System Clock Management | See Quick Start Guide for the System Clock Management service (UC3B0/UC3B1) |
  System Clock internals | |
MEMORY - FLASHC - Flash Controller | FLASHC interfaces a flash block with the 32-bit internal HSB bus |
Compiler abstraction layer and code utilities | Compiler abstraction layer and code utilities for 32-bit AVR |
 Preprocessor - Macro Repeat | |
 Preprocessor - Stringize | |
 Preprocessor - Token Paste | |
 Status Codes | |
Atmel part identification macros | This collection of macros identify which series and families that the various Atmel parts belong to |
 AVR UC3 parts | |
 AVR XMEGA parts | |
 megaAVR parts | |
 SAM parts | |
Global interrupt management | This is a driver for global enabling and disabling of interrupts |
 Deprecated interrupt definitions | |
Sleep manager | The sleep manager is a service for ensuring that the device is not put to sleep in deeper sleep modes than the system (e.g., peripheral drivers, services or the application) allows at any given time |
CPU - PM - Power Manager | The Power Manager (PM) controls the oscillators and PLLs, and generates the clocks and resets in the device |
 Power Clocks Library | |
Power Manager (PM) | This is a stub on the AVR UC3 Power Manager(PM) for the sleepmgr service |
USB Stack | This stack includes the USB Device Stack, USB Host Stack and common definitions |
 USB Stack Device | This module includes USB Stack Device implementation |
  USB Device Controller (UDC) | The UDC provides a high-level abstraction of the usb device |
   Implementation of UDC | Internal implementation |
   USB Device Controller (UDC) - Prerequisites | Common prerequisites for all USB devices |
   USB Device Controller (UDC) - Example code | Common example code for all USB devices |
   USB Device Controller (UDC) - Workflow | Common workflow for all USB devices |
   USB Device Descriptor | |
  USB Device Driver (UDD) | The UDD driver provides a low-level abstraction of the device controller hardware |
   USBB Device Driver | USBB low-level driver for USB device mode |
  USB Device Interface (UDI) | The UDI provides a common API for all classes, and this is used by UDC for the main control of USB Device interface |
   USB Device Interface (UDI) for Human Interface Device (HID) | Common library for all Human Interface Device (HID) implementation |
    Implementation of HID common library | |
    USB Device Interface (UDI) for Human Interface Device (HID) Keyboard Class | Common APIs used by high level application to use this USB class |
     Interface with USB Device Core (UDC) | Structures and functions required by UDC |
     Implementation of UDI HID keyboard | Class internal implementation |
     USB device descriptors for a single interface | The following structures provide the USB device descriptors required for USB Device with a single interface HID keyboard |
     USB interface descriptors | The following structures provide predefined USB interface descriptors |
 USBB OTG Driver | USBB low-level driver for OTG features |
 Atmel USB Identifiers | This module defines Atmel PID and VIDs constants |
 USB Protocol Definitions | This module defines constants and data structures provided by the USB 2.0 specification |
  USB Human Interface Device (HID) | Protocol definitions |
MEMORY - EIC - External Interrupt Controller | EIC allows pins to be configured as external interrupts |
Joystick interface (5-way) | A 5-way joystick (left, right, up, down, press) interface using 5 GPIOs |
GPIO - General-Purpose Input/Output | GPIO gives access to the MCU pins |
Generic board support | The generic board support module includes board-specific definitions and function prototypes, such as the board initialization function |