An uIP application is implemented using a single application function that is called by uIP whenever a TCP/IP event occurs.
The name of this function must be registered with uIP at compile time using the UIP_APPCALL definition.
uIP applications can store the application state within the uip_conn structure by specifying the type of the application structure by typedef:ing the type uip_tcp_appstate_t and uip_udp_appstate_t.
The file containing the definitions must be included in the uipopt.h file.
The following example illustrates how this can look.
Typedefs | |
typedef struct tcpip_uipstate | uip_tcp_appstate_t |
The type of the application state that is to be stored in the uip_conn structure. More... | |
typedef struct tcpip_uipstate | uip_udp_appstate_t |
The type of the application state that is to be stored in the uip_conn structure. More... | |
typedef uip_tcp_appstate_t |
The type of the application state that is to be stored in the uip_conn structure.
This usually is typedef:ed to a struct holding application state information.
typedef uip_udp_appstate_t |
The type of the application state that is to be stored in the uip_conn structure.
This usually is typedef:ed to a struct holding application state information.