Microchip® Advanced Software Framework

Ai_player_flag_t Struct Reference

#include <audio_interface.h>

Data Fields

union {
   struct {
      uint8_t   new_directory: 1
 
      uint8_t   new_file_played: 1
 
      uint8_t   status: 2
 
      uint8_t   status_fast: 2
 
   } 
 
   uint8_t   all
 
}; 
 

union { ... }
uint8_t Ai_player_flag_t::all